This Edchat Interactive is part of the Serious Play Conference Series.
Nikki Navta of Zulama will talk about how any MS or HS teacher can introduce game design into the classroom to teach complex topics, review materials, and/or increase time on task. Today's students are avid gamers who are joined at the hip with their digital devices. Many of them not only want to play games, but also learn to make games.
How can you bring games and game design into your classroom to increase student engagement and academic achievement?
What tools do you need? What are your expected outcomes? How do you assess achievement? Games can be used in every classroom, no matter what subject you teach. During this webinar we will explore your familiarity with a variety of tools and technologies surrounding games programming, mobile app development, 3D modeling, and screenwriting, and suggest tools that can help you achieve your goals.
Nikki graduated from St Lawrence University with a multifield major in Mathematics and Fine Arts, and has been working on products that combine the best of left-and right-brain thinking ever since. Though a program developed with faculty at Carnegie Mellon University’s Entertainment Technology Center, her company Zulama gives middle and high schools a way to teach programming, art, and design skills to their students. The program combines Science, Technology, Engineering, and Math with the Arts (STEAM) to give students both the skills and creativity they need to thrive in the new global digital workplace.
Please Register Below
Date: Wednesday, May 4
Time: 8:00 PM Eastern/ 5:00PM Pacific time
Please Register Below