Serious Play Conference series. Just a taste of what you'll see at the conference.
Level up your teaching with three key elements of game design that accelerate learning for ANY class. Games motivate players to work harder, learn more, and stick with the program. We will focus on applying three foundational game design principles to classroom instruction: goal setting, feedback, challenge. The session will follow a Learn, Make, Share rotation for each topic covered. In this format an introduction to a new concept will be followed by ideation and then peer/facilitator feedback on the implementation.
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